First is UFO Attack this set/game comes with 1 microfigure: a Alien.
The race is on! You must collect all the energy sources to power up your ship before your opponent does! And there are aliens to help you, or the other player. This game has players 2 and 4. So the youngest player goes first. If you roll a side with 2 colors, you have to choose a color to put on your rocket. If one isn't available, you have to choose the other color. If both aren't available, your turn is over. And if you have 3 colors in a row, you get a bonus and can choose any color to put on your rocket. But you can't do it more then 3! You won't be given a bonus! Now if you roll a red circle, you will be able to do a UFO attack! Point the laser at someone's rocket, and roll the die! If you roll a color that your opponent has, you can take it off of their rockets. And if they have more then one color, you can take off all of them! But if you roll a color they don't have or you roll the red circle again, your turn is over. If you have 7 energy sources on your rocket, get on the launch pad. But if your UFO attacked, and it gets below 7 energy sources, you have to get it off the launch pad. You can not build anymore on the launch pad. All you need to do is to roll a UFO attack, then your rocket launches and you win! If you don't, your turn ends and have to wait your next turn and try to roll a UFO attack again.
This is Meteor Strike. This set has 2 microfigures: A Blue and Red Astronaut.
It's a meteor shower! But that's good in this game! You have to make sure to get the meteors to hit your base! First, choose your team: Red or Blue. This game only has 2 players. The youngest player goes first. If you have the die and roll the classic space symbol, you can put down a satellite. You start with 5 satellites. When you roll the space symbol, you can use one of your satellites. The satellites help you (or the other player) to bounce the meteors to your base. And if you roll a gold circle, you get to drop a meteor. You drop it, and hope that it lands on your base. If it does, you can move your micro figure up. (It's on the left/right side of the board). And then remove the meteor. If you roll a white tile, you can move one of the 2 space stations. This gives you another opportunity to get a meteor to your base. Now you might wonder, "wouldn't there be to many satellites?". But, not if you roll a orange tile! You can use the laser to blast away a satellite! The way to win the game is to get your microfigure to the end of the studs. Victory!
This last set/game is Lunar Command. It has 6 microfigures: 1 Green Lunar Command Astronaut, 1 Orange Lunar Command Astronaut, and 4 Yellow Lunar Command Astronauts.
Okay, sorry to disappoint you, but I don't really know how to play. All I know is how to play. Like, I know the objective to play. Just make space stations to get your crew their, and use UFOs to trouble your opponents.
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